I am a mechanics designer that enjoys making deep interlocking systems primarily for Puzzle, RPG, and Strategy games. I specialize in expanding existing systems, balancing complex mechanics, and implementing iterative design integrated with playtesting data. I have experience in Unity Visual Scripting and C#, and I am fluent in both English and Spanish.
Northeastern University, Boston, MA (Jan 2025 -Est. Dec 2026)
M.S. in Game Science and Design
Northeastern University, Boston, MA (May 2023)
B.S. in Physics
Honors: University Dean’s List, University Hispanic Scholarship, Cum Laude Honors
Activities: Game Studio Club, IGDA, Society of Physics Students
Broad Institute, Cambridge, MA (Sep 2023 – Dec 2023)
Comparative Medicine Technician II
Jean Mayer USDA Nutrition Research Center, Boston, MA (July 2022 - Sep 2023)
Senior Animal Technician
Harvard Medical School, Boston, MA (July - Dec 2021)
Research Technician
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